Kazzo Rom Dumper. Made to be compatible with all inlretro/kazzo programmer/dumpers
Made to be compatible with all inlretro/kazzo programmer/dumpers manufactured by It's a pretty nifty little device, with USB ability to dump carts and flash dev carts. Original cartridges are not programmable at all - they had their PCB 2. I believe this is the same Re: Kazzo USB rom dumper / dev cart programmer by wang_80919ms » Sat Apr 20, 2019 8:16 am I have several black block encapsulated game cards. Compare the UNROM dumper NES collection dumping is going well so far. ATmega168 does not have empty IO pins. All I got Re: Kazzo/Anago dumping by lidnariq » Sun Aug 28, 2016 5:44 am It appears that Kazzo dumper scripts always have to include a "ppu_rom" section. x. x is a design to reduce the produce cost. The transfer rate is slower than PCB 1. ad/. Software is compatible with current INLretro design & old kazzo devices. Currently supports Windows & Linux, may support for mac but only a small amount of testing has been done to Latest build of INL retro programmer-dumper software & firmware redesigned from the ground up. Re: Kazzo USB rom dumper / dev cart programmer by aupton » Sat Jul 04, 2015 11:37 pm Anyone ever try to read a non-standard NES cart Re: Kazzo USB rom dumper / dev cart programmer by Ice Man » Mon May 02, 2016 1:45 pm Has anyone ever dumped Nanjing or Waixing games? I have an undumped game called Ye "mega" is 1048576 bits, or 131072 bytes. Shop now for fast shipping and easy returns! Re: Kazzo USB rom dumper / dev cart programmer by infiniteneslives » Sun Apr 01, 2018 4:20 pm NewRisingSun wrote: Does the Kazzo raise and lower the cartridge connector's M2 Well, instead of getting a Retron 5, I decided to spend a little bit less and get a Kazzo NES dumper. So far, I've been able to dump quite a few of my game saves, which is cool, along with Re: Kazzo USB rom dumper / dev cart programmer by lidnariq » Mon Oct 30, 2017 6:14 pm Zoldark wrote: that is not the same game I have I was trying to dump my Nintendo Game Re: Kazzo USB rom dumper / dev cart programmer by OldNESJunkie » Wed Apr 10, 2013 3:19 pm One other spoiler, I'm also finally getting around to working on my own release of Re: Kazzo USB rom dumper / dev cart programmer by PatHawks » Tue Jun 17, 2014 11:20 pm I am looking for an . ag script for Gumshoe, iNES Mapper 66. This got Dumping cartridges with Kazzo by DRW » Sun Mar 02, 2025 9:23 pm I tried dumping some NES cartridges with that dumping device by InfiniteNESLives. The photo shows a TYPE-C USB, but what arrived was an old USB. I’ve dumped several hundred games using both my INLRetro Dumper-Programmer and my Famicom Re: Kazzo USB rom dumper / dev cart programmer by lidnariq » Mon Apr 24, 2017 10:12 pm That's really weird. Made to be compatible with all inlretro/kazzo programmer/dumpers manufactured by Kazzo doesn't use drivers - it just talks to the USB device as a normal program. Find top brands, exclusive offers, and unbeatable prices on eBay. I ended MD-Dumper is an USB-C alternative of Krizz FlashKit programmer you can backup / restore your cartridge and save for use it in Flashcart or Emu. 8 bit Master System and Game Gear dump is also Re: Kazzo USB rom dumper / dev cart programmer by lidnariq » Sun May 13, 2018 9:10 pm It means that the Kazzo's AVR's pins are just directly controlled by the native instructions for Re: Kazzo USB rom dumper / dev cart programmer by infiniteneslives » Wed Dec 31, 2014 12:21 am bretts87 wrote: Yes, that's exactly what I did. If you have an old kazzo device purchased from us in 2017 or eariler you can support Latest build of INL retro programmer-dumper software & firmware redesigned from the ground up. I bought it some years ago, Re: Kazzo USB rom dumper / dev cart programmer by duiz » Sat Dec 30, 2017 2:28 pm From what I can gather the Columbus Circle releases (8 Bit Music Power etc) doesn't work with Re: Kazzo USB rom dumper / dev cart programmer by lidnariq » Sun Apr 23, 2017 3:38 am The Mask ROM looks perfectly normal (other than . Because ATmega168 uses PCINT port for interrupt. size_max is the largest size ROM to ever support A game for the NES could use up to 32 KiB of ROM for the CPU, and 8 KiB of ROM for the PPU. Here's another possible couple patches that might help? patch #2 Well, I've been busy dumping my collection with the Kazzo, but looks like I'm gonna have to learn about the NES memory map to write my own scripts for dumping some, any pointers Explore a wide range of our Rom Dumper selection. MAPPER0 FLASH also has an error when writing 0x4000. It does it with only two chips and a few discrete components. The mapper type is unknown. Enjoy having your own library of digital NES games, you can now play those on your PC, smartphone, Ouya or modded console in the most legit To program these boards, I’m using the Kazzo cartridge Dumper-Programmer from Infinite NES Lives - this is the older, discontinued version of Open source software & firmware release: gitlab project. I showed my work in this topic.